Track Floating License Usage

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Do you ever wonder how many licenses are really being used? Are engineers saying they don’t have any licenses available when they need them? We have added Floating License Tracking to make answering these questions a little easier. After upgrading the License Manager to build 793 or later, the server administrator can choose a location to… Read more »

Floating Licenses To Go

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Great news, if your team uses floating licenses you now have the option to checkout a license when you travel! When this feature is enabled by your server administrator a new section will appear in the Help->Licensing dialog in Understand while you are connected to the license server: Simply select the number of days you want to keep the license… Read more »

UML Sequence Diagram

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Build 771 adds the new UML Sequence Diagram graph. A Sequence Diagram is an interaction diagram that shows how processes operate with one another and what is their order. A sequence diagram shows object interactions arranged in time sequence. It depicts the objects and classes involved in the scenario and the sequence of messages exchanged between… Read more »

Cluster Control Flow Graphs

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A new version of the control flow graph has been added that allows much more interactivity. You can access this graph by right clicking on a function or method and selecting Graphical Views->Cluster Control Flow. The new graph lets you collapse and expand subsections of the graph by double clicking in the bounding box of that… Read more »

Editor Themes and Application Styles

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Understand has a selection of predefined themes that let you quickly change the look and feel of the editor. These themes can be accessed under Tools->Options->Editor->Styles. The Predefined: section at the top of the page lets you select the theme you want, and you can customize the theme to your liking. Here are what several of… Read more »

API Tutorials

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Diving into the API documentation can be a little overwhelming, so here is a collection of tutorials to get you started. Part 1: Writing Your First Script Part 2: Entities and References Part 3: Lexers and Lexemes

Objective-C Support

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With build 596 we’ve added support to Understand for Objective-C and Objective-C++, and we would love your feedback on it.  This support is added as part of the new strict analyzer, so make sure your project is fully configured to get an accurate parse. Please point Understand at your Objective-C code, and if you run… Read more »

C++ Template and Overload Support (Beta)

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Many users have asked us in the past if Understand could have better support for Templates and Overloaded functions. We are excited to announce that this is now a reality. Our engineers have worked hard to add a completely new C++ parser to Understand, which is available for Beta testing in build 586. Our current… Read more »

Key Binding Options

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Key Bindings can be accessed via Tools->Options->Key Bindings  this page lets you search for key binding, either by name or by the actual keystrokes. This page also has all of the key bindings in one place for easy browsing. There is also a separate page for each Component(Category) of key bindings in the navigation pane…. Read more »

Class Dependencies Report

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After printing the Class Dependencies Report (Reports->Dependency->Class Dependencies), we see some headers, with relating numbers that might be confusing as to what exactly they mean. The Dependency Browser can be very useful in seeing the actual dependencies and what they relate to, so I am going to use the Java sample project (getopt) that comes… Read more »